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Rules

Shotgun 21 is a game played on a traditional tennis court, but scored and orchestrated more like ping pong than tennis.

Each player takes turn drop hitting 5 serves in a row to the deuce court and then each player takes turns drop hitting 5 serves to the ad court. This rotation continues until one player reach 21. At 20 all, the player up in rotation feeds the last point.

A feed is considered “in” if it goes anywhere on side of the court that the feeder is serving in singles and anywhere on the side of the court the feeder is serving to plus the alley in doubles. On a traditionally painted tennis court on the back part of the court where the hash mark and the center service have a space (center of the backcourt,) players must decide whether it was on appropriate side by estimating where the line would be carried through from the center hash mark to the center service box line.

Servers must strike the ball with their racket hand above the point of contact.

There is no second serve like tradition tennis scoring.

There are no “lets” or “netcords” in Shotgun 21.



  • Men and Women are in the same draw
  • There will be press in attendance. By agreeing to participate, you are also agreeing to reasonable interaction with the press.
  • Main Draw Committee will determine who gets directly into Main Draw
  • No less than 4 qualifying players will advance to Main Draw. Qualifiers will have to pay up $50 more if they qualify.
  • All players will receive substantial discounts on all pro shop merchandise

Tournament umpires will be on each court during Main Draw matches. There will be one official per court. Players make all line calls and the official can overrule if a call is challenged. During the qualies, players should ask for an official if they are skeptical about line calls or when a match is close at the end.

         
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